@font-face {
    font-family: "PressStart2P";
    src: url("assets/fonts/PressStart2P.ttf") format("truetype");
    font-display: swap;
}

:root {
    --bg: #070405;
    --surface: #1a1012;
    --surface-raised: #27161a;
    --text: #f1e8e8;
    --muted: #b28b92;
    --accent: #d6a83c;
    --warning: #a13c2f;
    --bloodloss-color: #c0392b;
    --window-color: #d6a83c;
    --font-ui: "PressStart2P", "Courier New", monospace;
}

* { box-sizing: border-box; }

.visually-hidden {
    position: absolute;
    width: 1px;
    height: 1px;
    padding: 0;
    margin: -1px;
    overflow: hidden;
    clip: rect(0, 0, 0, 0);
    white-space: nowrap;
    border: 0;
}

.ml-auto {
    margin-left: auto;
}

body {
    min-height: 100vh;
    margin: 0;
    padding: 12px;
    font-family: var(--font-ui);
    background: var(--bg);
    background-image: url(title.png);
    background-size: cover;
    background-blend-mode: multiply;
    color: var(--text);
    overflow-x: hidden;
    display: grid;
    place-items: center;
}

body::before {
    content: "";
    position: fixed;
    inset: 0;
    pointer-events: none;
    background:
        radial-gradient(circle at 22% 28%, rgba(172, 42, 54, 0.18), transparent 56%),
        radial-gradient(circle at 78% 74%, rgba(120, 24, 34, 0.16), transparent 52%),
        linear-gradient(180deg, rgba(66, 10, 18, 0.18), rgba(18, 4, 8, 0.22));
    mix-blend-mode: screen;
    z-index: -1;
}

/* Game Container */
.game-container {
    width: min(96vw, 173.33vh, 1280px);
    padding: 14px;
    border: 1px solid var(--muted);
    background: linear-gradient(180deg, rgba(35, 18, 22, 0.95), rgba(10, 6, 8, 0.95));
    max-width: 1280px;
    margin: 0 auto;
    display: grid;
    grid-template-columns: 2fr 1fr;
    gap: 12px;
    align-items: start;
    position: relative;
}

.game-title {
    color: var(--warning);
    letter-spacing: 1px;
    text-align: left;
    position: absolute;
    margin-top: -6em;
    font-size: 5em;
    filter: drop-shadow(1px 0px 1px var(--text));
}

/* UI Overlay */
.ui-overlay {
    display: grid;
    gap: 8px;
}

.message-box {
    position: relative;
    background: rgba(12, 8, 9, 0.84);
    border: 1px solid var(--muted);
    padding: 10px 12px;
    font-size: 11px;
    font-family: var(--font-ui);
    color: var(--text);
    line-height: 1.45;
    word-wrap: break-word;
    white-space: pre-wrap;
    height: 220px;
    overflow-y: auto;
}

.message-line {
    white-space: pre-wrap;
    transition: opacity 180ms linear;
}

.message-line + .message-line {
    margin-top: 6px;
}

.message-old {
    opacity: 0.55;
}

.message-current {
    opacity: 1;
}

.message-line.message-memory {
    color: var(--accent);
    text-shadow: 0 0 4px rgba(214, 168, 60, 0.3);
}

.command-input-area {
    position: relative;
}

.command-input-label {
    display: block;
}

.command-input-area input {
    width: 100%;
    background: var(--surface);
    border: 1px solid var(--muted);
    color: var(--text);
    padding: 10px 12px;
    font-size: 10px;
    font-family: var(--font-ui);
    border-radius: 0;
    outline: none;
    text-transform: uppercase;
}

.command-input-area input:focus {
    border-color: var(--window-color);
}

/* Status Bar */
.status-bar {
    position: relative;
    display: flex;
    flex-wrap: wrap;
    gap: 8px;
    font-size: 9px;
    font-family: var(--font-ui);
    color: var(--muted);
    margin-top: 10px;
}

.status-bar span {
    background: var(--surface);
    padding: 6px 8px;
    border-radius: 0;
    border: 1px solid var(--muted);
}

.status-bar span.body-flash {
    animation: body-flash 0.9s steps(2, jump-none) 2;
    border-color: var(--warning);
    color: var(--warning);
}

@keyframes body-flash {
    0% {
        background: var(--warning);
        color: #fff;
        box-shadow: 0 0 8px var(--warning);
    }
    50% {
        background: var(--surface);
        color: var(--warning);
        box-shadow: none;
    }
    100% {
        background: var(--warning);
        color: #fff;
        box-shadow: 0 0 8px var(--warning);
    }
}

.status-bar span.bloodloss-low {
    border-color: var(--bloodloss-color);
    color: var(--bloodloss-color);
    animation: bloodloss-blink 0.6s steps(2, start) infinite;
}

.status-bar span.bloodloss-critical {
    border-color: var(--bloodloss-color);
    color: #ffd9d9;
    background: rgba(140, 20, 10, 0.55);
    animation: bloodloss-blink 0.35s steps(2, start) infinite;
    text-shadow: 0 0 6px var(--bloodloss-color);
}

.status-bar span.bloodloss-staunched {
    border-color: var(--accent);
    color: var(--accent);
}

@keyframes bloodloss-blink {
    0% {
        background: var(--surface);
        color: var(--bloodloss-color);
    }
    100% {
        background: var(--bloodloss-color);
        color: #fff;
    }
}

/* Bloodloss vision gates — applied as overlay classes to the game container */
.game-container.bloodloss-blur {
    animation: vision-blur 2.4s steps(8, jump-none) infinite;
}

.game-container.bloodloss-flash::after {
    content: "";
    position: absolute;
    inset: 0;
    pointer-events: none;
    background:
        radial-gradient(ellipse at center, rgba(140, 20, 10, 0) 42%, rgba(140, 20, 10, 0.42) 100%),
        repeating-linear-gradient(0deg, rgba(160, 20, 10, 0.06) 0 1px, transparent 1px 3px);
    z-index: 5;
}

.game-container.bloodloss-nearblind .message-box {
    color: #c9c9c9;
    text-shadow: 0 0 4px rgba(214, 168, 60, 0.5);
}

.game-container.bloodloss-nearblind #room-canvas {
    filter: brightness(0.55) contrast(1.25) sepia(0.45) hue-rotate(-8deg);
}

@keyframes vision-blur {
    0%, 100% { }
    12% { filter: blur(1px) saturate(0.8); }
    30% { filter: blur(2px) saturate(0.55) sepia(0.4); }
    48% { filter: blur(1px) saturate(0.7); }
    60% { filter: blur(3px) saturate(0.45) sepia(0.6) hue-rotate(-12deg); }
    78% { filter: blur(1px) saturate(0.75); }
}

/* Room State Panel */
.room-panel {
    display: grid;
    gap: 8px;
    align-content: start;
    background: rgba(12, 8, 9, 0.84);
    position: relative;
}

.side-stack {
    display: grid;
    gap: 10px;
}

.audio-panel {
    display: grid;
    gap: 8px;
    background: rgba(12, 8, 9, 0.88);
    border: 1px solid var(--muted);
    padding: 8px 10px 10px;
}

.audio-toolbar {
    display: flex;
    align-items: stretch;
    justify-content: space-between;
    gap: 0;
}

.audio-caption {
    font-size: 8px;
    letter-spacing: 1px;
    color: var(--muted);
}

.audio-mute-btn {
    border: 1px solid var(--muted);
    background: var(--surface);
    color: var(--text);
    font-family: var(--font-ui);
    font-size: 8px;
    padding: 5px 8px;
    cursor: pointer;
}

.audio-mute-btn[aria-pressed="true"] {
    border-color: var(--warning);
    color: var(--warning);
}

#audio-viz {
    width: 100%;
    height: 24px;
    border: 1px solid var(--muted);
    border-right-width: 0;
    background: linear-gradient(180deg, rgba(42, 24, 28, 0.96), rgba(12, 8, 10, 0.96));
    display: block;
    image-rendering: auto;
}

#room-canvas {
    width: 100%;
    height: auto;
    aspect-ratio: 16 / 9;
    background: #0a0607;
    border: 1px solid var(--muted);
    image-rendering: pixelated;
    display: block;
}

/* CRT scanline treatment — subtle enough to not cross-cut glyphs on the canvas */
.room-panel::after {
    content: "";
    position: absolute;
    inset: 0;
    pointer-events: none;
    background: repeating-linear-gradient(
        0deg,
        rgba(0, 0, 0, 0.14) 0 1px,
        transparent 1px 3px
    );
    mix-blend-mode: multiply;
    z-index: 4;
}

.room-caption {
    font-size: 9px;
    font-family: var(--font-ui);
    color: var(--muted);
    text-align: center;
    letter-spacing: 1px;
}