ABOUT THIS GAME
Command a lone soldier through three era-spanning battlefields and turn the score into a story of liberation. Each mode changes the weapon set, support units, morale pressure, and special events, from shields and archers to rifles, tanks, and drone strikes. Survive long enough to route the enemy, build a higher rank, and push fascism out of history one battlefield at a time.
KEY FEATURES
Three Era Battlefields
Fight across medieval, World War, and cyberpunk fronts, each with its own weapons, support units, enemy rank names, and victory text.
Fight across medieval, World War, and cyberpunk fronts, each with its own weapons, support units, enemy rank names, and victory text.
Tactical Top-Down Combat
Move, aim, fire, throw grenades, and block through cover while friendly fire, morale, and line pressure shape the battle.
Move, aim, fire, throw grenades, and block through cover while friendly fire, morale, and line pressure shape the battle.
Mode-Specific Arsenal
Swing swords behind shields in the medieval mode, fire rifles and grenades in the war mode, or unleash lasers and hyper bombs in the cyberpunk campaign.
Swing swords behind shields in the medieval mode, fire rifles and grenades in the war mode, or unleash lasers and hyper bombs in the cyberpunk campaign.
Ranked Battlefield Scoring
Merit, promotions, routed enemies, and end-of-run bonuses combine into a highscore system that rewards disciplined play and sharp aim.
Merit, promotions, routed enemies, and end-of-run bonuses combine into a highscore system that rewards disciplined play and sharp aim.
Broadcast Combat Feedback
A voice-driven interface calls out battle state, ranks, and victory conditions so each era feels like a public campaign instead of a silent sandbox.
A voice-driven interface calls out battle state, ranks, and victory conditions so each era feels like a public campaign instead of a silent sandbox.
GAMEPLAY
Perspective
Top-Down
Focus
Real-Time Arcade Battlefield
Players
1
Native Resolution
384x240