ABOUT THIS GAME
Defy gravity in SkyTrack, a first-person elevated stunt racing experience where the sky is your track and precision is your only lifeline. Navigate breathtaking heights, hit death-defying jumps with pinpoint accuracy, and outpace your rivals in a high-speed battle for the finish line. The engine is a real manual five-speed: shift with speed or the motor cooks. One wrong move sends you plummeting — will you conquer the skyline or crash and burn?
KEY FEATURES
Manual 5-Speed Gearbox
Shift up and down with Q/E or Z/X. Keep revs in the band and the speed climbs; hit the limiter, lug the engine, or drop too low and the gear-stress gauge fills. Let it bottom out and the engine dies — run over.
Shift up and down with Q/E or Z/X. Keep revs in the band and the speed climbs; hit the limiter, lug the engine, or drop too low and the gear-stress gauge fills. Let it bottom out and the engine dies — run over.
First-Person Cockpit View
Race through a pseudo-3D road projection with a cockpit overlay, steering wheel, engine banks, and gauges. The horizon pitches and rolls your car as the track moves underneath you.
Race through a pseudo-3D road projection with a cockpit overlay, steering wheel, engine banks, and gauges. The horizon pitches and rolls your car as the track moves underneath you.
Two-Lap Elevation Gauntlet
Every lap mixes crests, narrows, edge-runs, hazard zones, and jump segments. Width, slope, and curve all force the line — and the AI knows where to push.
Every lap mixes crests, narrows, edge-runs, hazard zones, and jump segments. Width, slope, and curve all force the line — and the AI knows where to push.
Jump and Airtime Physics
Tackle the launch ramps and the car leaves the deck. The faster the entry, the longer the hang, and the landing zone is the next test: land clean and keep racing, land on the edge and the track takes another car.
Tackle the launch ramps and the car leaves the deck. The faster the entry, the longer the hang, and the landing zone is the next test: land clean and keep racing, land on the edge and the track takes another car.
Live Opponent AI
Two rival machines, VEX and KAI, set their own lines. They brake into danger, recover after crashes, and race the full two laps. Position is a live three-way podium fight.
Two rival machines, VEX and KAI, set their own lines. They brake into danger, recover after crashes, and race the full two laps. Position is a live three-way podium fight.
Damage and Recovery
Barrier contact and hard landings cost damage. Cross the line with the chassis whole and push on — let the damage stack and the next crash ends the run.
Barrier contact and hard landings cost damage. Cross the line with the chassis whole and push on — let the damage stack and the next crash ends the run.
Synthesized Engine Broadcast
A three-layer engine voice — body, cam buzz, and gear whine — is synthesized live from your speed, gear, and RPM. Mute from the cockpit at any time.
A three-layer engine voice — body, cam buzz, and gear whine — is synthesized live from your speed, gear, and RPM. Mute from the cockpit at any time.
GAMEPLAY
Perspective
First-Person Pseudo-3D Cockpit
Focus
Pure survival racing against AI rivals
Players
1
Native Resolution
384x216