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SkyTrack
Skyline track network

SkyTrack

A first-person elevated stunt racing experience where the sky is your track and precision is your only lifeline. Manage a real five-gear manual gearbox, clear death-defying jumps, and outpace two rivals in a two-lap duel above the clouds.

Simulation Racing Arcade Stunt First-Person
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ABOUT THIS GAME

Defy gravity in SkyTrack, a first-person elevated stunt racing experience where the sky is your track and precision is your only lifeline. Navigate breathtaking heights, hit death-defying jumps with pinpoint accuracy, and outpace your rivals in a high-speed battle for the finish line. The engine is a real manual five-speed: shift with speed or the motor cooks. One wrong move sends you plummeting — will you conquer the skyline or crash and burn?

KEY FEATURES

◆ Manual 5-Speed Gearbox
Shift up and down with Q/E or Z/X. Keep revs in the band and the speed climbs; hit the limiter, lug the engine, or drop too low and the gear-stress gauge fills. Let it bottom out and the engine dies — run over.
◆ First-Person Cockpit View
Race through a pseudo-3D road projection with a cockpit overlay, steering wheel, engine banks, and gauges. The horizon pitches and rolls your car as the track moves underneath you.
◆ Two-Lap Elevation Gauntlet
Every lap mixes crests, narrows, edge-runs, hazard zones, and jump segments. Width, slope, and curve all force the line — and the AI knows where to push.
◆ Jump and Airtime Physics
Tackle the launch ramps and the car leaves the deck. The faster the entry, the longer the hang, and the landing zone is the next test: land clean and keep racing, land on the edge and the track takes another car.
◆ Live Opponent AI
Two rival machines, VEX and KAI, set their own lines. They brake into danger, recover after crashes, and race the full two laps. Position is a live three-way podium fight.
◆ Damage and Recovery
Barrier contact and hard landings cost damage. Cross the line with the chassis whole and push on — let the damage stack and the next crash ends the run.
◆ Synthesized Engine Broadcast
A three-layer engine voice — body, cam buzz, and gear whine — is synthesized live from your speed, gear, and RPM. Mute from the cockpit at any time.

GAMEPLAY

Perspective First-Person Pseudo-3D Cockpit
Focus Pure survival racing against AI rivals
Players 1
Native Resolution 384x216

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