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Sprawl II
A high-rise rooftop ledge above a rain-soaked city

Sprawl II

A browser-based noir text adventure where you recover movement in stages, read rooftop clues in the rain, and survive a hanging interrogation.

Interactive Fiction Adventure Puzzle Noir Narrative
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SCREENSHOTS

ABOUT THIS GAME

Wake paralyzed on a narrow ledge with rain hammering stone and glass, then recover movement in stages while reading a chain of physical clues: a dead bird's band, a burned fixture, a stubborn cigarette, a clogged drain, and contradictory graffiti. Craft a lockpick before the drop forces you into a hanging window sequence, then survive a five-question interrogation where interpretation matters as much as memory.

KEY FEATURES

◆ Staged Physical Recovery
Progress from paralysis to hanging survival through body-state milestones tied directly to narrative reveals and object interactions.
◆ Rooftop Command Puzzle
Use parser commands to inspect, smell, collect, craft, and apply clues while movement limits and sequencing shape what is possible.
◆ Hanging Pressure Phase
After the ledge sequence, a live grip meter introduces urgency while preserving command-driven interaction.
◆ Interrogation Resolution
A five-question dialogue gate tests whether the player correctly interpreted earlier evidence, determining rescue, survival, or death.
◆ Pixel-Noir Presentation
Grayscale pixel art, rain passes, film scratches, and vignette effects support a cinematic noir tone from title to ending.

GAMEPLAY

Perspective Text Adventure with live state canvas
Focus Parser-driven escape and branching narrative
Players 1
Native Resolution 96x54 scene panel with pixel-scaled interface

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